Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 1b326306d3
commit c897597fc1
1085 changed files with 4491 additions and 12588 deletions
+2 -19
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_pumpkin.h"
#include "d/d_cc_d.h"
#include "dol2asm.h"
@@ -155,7 +157,6 @@ extern "C" extern void* __vt__12cCcD_CylAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
extern "C" u8 sincosTable___5JMath[65536];
extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
@@ -174,24 +175,6 @@ SECTION_DEAD static char const* const stringBase_80CB8460 = "";
SECTION_DEAD static char const* const stringBase_80CB8461 = "pumpkin";
#pragma pop
/* 80CB846C-80CB8478 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 80CB8478-80CB848C 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
#pragma push
#pragma force_active on
SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
#pragma pop
/* 80CB848C-80CB8494 000020 0008+00 2/3 0/0 0/0 .data l_bmdData */
SECTION_DATA static u8 l_bmdData[8] = {
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01,