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Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
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@@ -11,6 +11,7 @@
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#include "d/actor/d_a_player.h"
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#include "d/d_cc_d.h"
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#include "d/d_com_inf_game.h"
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#include <cstring>
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static s32 l_bmdData[4] = { 8, 0, 9, 0 };
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