mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-12 03:17:39 -04:00
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
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@@ -2,7 +2,7 @@
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#ifndef F_PC_CREATE_ITER_H_
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#define F_PC_CREATE_ITER_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct create_tag create_tag;
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@@ -2,7 +2,7 @@
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#ifndef F_PC_DELETOR_H_
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#define F_PC_DELETOR_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct base_process_class base_process_class;
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@@ -1,7 +1,7 @@
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#ifndef F_PC_DRAW_H_
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#define F_PC_DRAW_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct base_process_class base_process_class;
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@@ -2,7 +2,7 @@
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#ifndef F_PC_DRAW_PRIORITY_H_
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#define F_PC_DRAW_PRIORITY_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct draw_priority_class {
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s16 priority;
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@@ -1,7 +1,7 @@
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#ifndef F_PC_LAYER_ITER_H_
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#define F_PC_LAYER_ITER_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct layer_class layer_class;
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@@ -2,7 +2,7 @@
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#ifndef F_PC_LOAD_H_
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#define F_PC_LOAD_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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BOOL fpcLd_Use(s16 i_procName);
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BOOL fpcLd_IsLoaded(s16 i_procName);
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@@ -1,7 +1,7 @@
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#ifndef F_PC_METHOD_H_
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#define F_PC_METHOD_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef int (*process_method_func)(void*);
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@@ -2,7 +2,7 @@
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#ifndef F_PC_METHOD_ITER_H_
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#define F_PC_METHOD_ITER_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct node_list_class node_list_class;
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@@ -1,7 +1,7 @@
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#ifndef F_PC_PAUSE_
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#define F_PC_PAUSE_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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int fpcPause_IsEnable(void* pProc, u8 expected);
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int fpcPause_Enable(void* pProc, u8 pauseMask);
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@@ -2,7 +2,7 @@
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#ifndef F_PC_PROFILE_H_
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#define F_PC_PROFILE_H_
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#include "dolphin/types.h"
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#include <dolphin/types.h>
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typedef struct nodedraw_method_class nodedraw_method_class;
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typedef struct leafdraw_method_class leafdraw_method_class;
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