general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)

* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix
This commit is contained in:
TakaRikka
2026-01-24 23:36:23 -08:00
committed by GitHub
parent 6f73e18bd2
commit c9e2a73dda
612 changed files with 4052 additions and 1141 deletions
+3 -3
View File
@@ -5426,10 +5426,10 @@ static int useHeapInit(fopAc_ac_c* i_this) {
return static_cast<daB_DS_c*>(i_this)->CreateHeap();
}
cPhs__Step daB_DS_c::create() {
cPhs_Step daB_DS_c::create() {
fopAcM_ct(this, daB_DS_c);
cPhs__Step phase_state = (cPhs__Step)dComIfG_resLoad(&mPhase, "B_DS");
cPhs_Step phase_state = dComIfG_resLoad(&mPhase, "B_DS");
if (phase_state == cPhs_COMPLEATE_e) {
if (arg0 == TYPE_BATTLE_1 && dComIfGs_isStageBossEnemy()) {
// "After B_DS defeated, so not re-setting\n"
@@ -5676,7 +5676,7 @@ cPhs__Step daB_DS_c::create() {
daB_DS_c::daB_DS_c() {}
static cPhs__Step daB_DS_Create(daB_DS_c* i_this) {
static cPhs_Step daB_DS_Create(daB_DS_c* i_this) {
return i_this->create();
}