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https://github.com/TwilitRealm/dusklight
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general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
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@@ -115,8 +115,8 @@ daNpcAshB_c::~daNpcAshB_c() {
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#endif
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}
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cPhs__Step daNpcAshB_c::Create() {
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cPhs__Step step;
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cPhs_Step daNpcAshB_c::Create() {
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cPhs_Step step;
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fopAcM_ct(this, daNpcAshB_c);
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@@ -132,7 +132,7 @@ cPhs__Step daNpcAshB_c::Create() {
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step = cPhs_ERROR_e;
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for (int i = 0; i < 1; i++) {
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step = (cPhs__Step)dComIfG_resLoad(&mPhase[i], l_arcNames[i]);
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step = dComIfG_resLoad(&mPhase[i], l_arcNames[i]);
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if (step != cPhs_COMPLEATE_e) {
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return step;
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}
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@@ -1066,7 +1066,7 @@ BOOL daNpcAshB_c::EvCut_Appear(int i_staffID) {
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return FALSE;
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}
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static cPhs__Step daNpcAshB_Create(void* i_this) {
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static cPhs_Step daNpcAshB_Create(void* i_this) {
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return static_cast<daNpcAshB_c*>(i_this)->Create();
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}
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