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https://github.com/TwilitRealm/dusklight
synced 2026-07-02 10:36:03 -04:00
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
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@@ -284,7 +284,7 @@ daNpcMoiR_c::~daNpcMoiR_c() {
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#endif
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}
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cPhs__Step daNpcMoiR_c::Create() {
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cPhs_Step daNpcMoiR_c::Create() {
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fopAcM_ct(this, daNpcMoiR_c);
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if (strcmp(dComIfGp_getStartStageName(), "R_SP116") == 0 && dComIfG_play_c::getLayerNo(0) == 4) {
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@@ -315,9 +315,9 @@ cPhs__Step daNpcMoiR_c::Create() {
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}
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mMsgNo = getMessageNo();
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cPhs__Step phase = cPhs_ERROR_e;
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cPhs_Step phase = cPhs_ERROR_e;
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for (int i = 0; l_loadRes_list[mMode][i] >= 0; i++) {
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phase = (cPhs__Step)dComIfG_resLoad(&mPhase[i], l_arcNames[l_loadRes_list[mMode][i]]);
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phase = dComIfG_resLoad(&mPhase[i], l_arcNames[l_loadRes_list[mMode][i]]);
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if (phase != cPhs_COMPLEATE_e) {
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return phase;
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}
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