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https://github.com/TwilitRealm/dusklight
synced 2026-08-14 11:53:44 -04:00
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
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@@ -229,7 +229,7 @@ daNpc_Raca_c::~daNpc_Raca_c() {
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deleteRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
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}
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cPhs__Step daNpc_Raca_c::create() {
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cPhs_Step daNpc_Raca_c::create() {
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daNpcT_ct(this, daNpc_Raca_c, l_faceMotionAnmData, l_motionAnmData, l_faceMotionSequenceData, 4,
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l_motionSequenceData, 4, l_evtList, l_resNameList);
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@@ -237,7 +237,7 @@ cPhs__Step daNpc_Raca_c::create() {
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mFlowNodeNo = getFlowNodeNo();
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mTwilight = dKy_darkworld_check();
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cPhs__Step phase = (cPhs__Step)loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
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cPhs_Step phase = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
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if (phase == cPhs_COMPLEATE_e) {
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if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x3A10)) {
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return cPhs_ERROR_e;
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