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https://github.com/TwilitRealm/dusklight
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general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
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@@ -924,11 +924,11 @@ BOOL daNpcThe_c::EvCut_Introduction(int i_staffID) {
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return false;
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}
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static cPhs__Step daNpcThe_Create(void* i_this) {
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static cPhs_Step daNpcThe_Create(void* i_this) {
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return static_cast<daNpcThe_c*>(i_this)->create();
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}
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cPhs__Step daNpcThe_c::create() {
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cPhs_Step daNpcThe_c::create() {
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fopAcM_ct(this, daNpcThe_c);
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mType = getTypeFromParam();
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@@ -949,11 +949,11 @@ cPhs__Step daNpcThe_c::create() {
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return cPhs_ERROR_e;
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}
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cPhs__Step step;
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cPhs_Step step;
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int resources_loaded = 0;
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int i = 0;
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for (; l_loadRes_list[mType][i] >= 0; i++) {
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step = (cPhs__Step)dComIfG_resLoad(&mPhase[i], l_resNames[l_loadRes_list[mType][i]]);
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step = dComIfG_resLoad(&mPhase[i], l_resNames[l_loadRes_list[mType][i]]);
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if (step == cPhs_ERROR_e || step == cPhs_UNK3_e) {
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return cPhs_ERROR_e;
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}
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