move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok

This commit is contained in:
unknown
2020-11-26 21:35:46 -05:00
parent 0d0718f518
commit ca042ff23e
57 changed files with 176 additions and 181 deletions
+3 -1
View File
@@ -259,6 +259,7 @@ class dSv_player_get_item_c {
private:
u32 pause_menu_bit_fields[4];
u8 ok[16];
};
class dSv_player_item_record_c {
@@ -305,6 +306,7 @@ class dSv_player_collect_c {
u8 mirror;
u8 unk11;
u8 poe_count;
u8 padding[3];
};
class dSv_player_wolf_c {
@@ -425,7 +427,7 @@ class dSv_player_c {
class dSv_memBit_c {
public:
void init(void);
void onTBox(int); // merged with init in the assembly
void onTbox(int); // merged with init in the assembly
void offTbox(int); // merged with init in the assembly
bool isTbox(int) const;
void onSwitch(int);