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https://github.com/TwilitRealm/dusklight
synced 2026-06-05 10:47:27 -04:00
debug OK
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@@ -22,4 +22,8 @@ private:
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u32 total_used_size;
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};
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extern HeapCheck* HeapCheckTable[8];
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extern HeapCheck* HeapCheckTable[8];
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extern s8 lbl_80450580[4];
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extern u8 lbl_80450B1A[2];
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extern u8 lbl_80450B18;
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extern u8 lbl_80450588[8];
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+4
-4
@@ -10,9 +10,9 @@ extern char lbl_803739A0[0x310];
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extern void* lbl_80451368;
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extern u32 _sRumbleSupported;
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extern u8 lbl_803A2EF4;
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extern u8 lbl_803A2EE0;
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extern char lbl_803A2EE0[20];
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extern u8 lbl_80450B19;
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extern u8 lbl_80450588;
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// extern u8 lbl_80450588;
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extern u8 lbl_804511B8;
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extern u8 lbl_80450B20;
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extern u8 lbl_80451A00;
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@@ -44,8 +44,8 @@ extern u8 lbl_80450C28;
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extern u8 lbl_80450C34;
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extern u8 lbl_80450B24;
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extern u8 lbl_80450B1C;
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extern u8 lbl_80450580;
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extern u8 lbl_80450B1A;
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// extern u8 lbl_80450580;
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// extern u8 lbl_80450B1A;
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struct JUTGamePad;
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extern JUTGamePad* m_gamePad[4];
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extern u8 lbl_80450B18;
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