mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-03 16:31:56 -04:00
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+25
-25
@@ -221,7 +221,7 @@ static int daB_GM_Draw(b_gm_class* i_this) {
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}
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static void* s_ko_del(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_GM && fopAcM_GetParam(i_actor) == 0) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_GM_e && fopAcM_GetParam(i_actor) == 0) {
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((daE_GM_c*)i_actor)->InstantKill();
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}
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@@ -341,7 +341,7 @@ static BOOL bg_check(b_gm_class* i_this) {
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static int ko_ct;
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static void* s_ko_sub(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_GM) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_GM_e) {
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ko_ct++;
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}
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@@ -349,7 +349,7 @@ static void* s_ko_sub(void* i_actor, void* i_data) {
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}
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static void* s_ko2_move(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_GM && fopAcM_GetParam(i_actor) == 3) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_GM_e && fopAcM_GetParam(i_actor) == 3) {
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((daE_GM_c*)i_actor)->MoveStart(0);
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return i_actor;
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}
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@@ -358,7 +358,7 @@ static void* s_ko2_move(void* i_actor, void* i_data) {
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}
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static void* s_ko2_get(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_GM && fopAcM_GetParam(i_actor) == 3) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_GM_e && fopAcM_GetParam(i_actor) == 3) {
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return i_actor;
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}
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@@ -366,7 +366,7 @@ static void* s_ko2_get(void* i_actor, void* i_data) {
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}
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static void* s_ko_move(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_GM && fopAcM_GetParam(i_actor) == 1) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_GM_e && fopAcM_GetParam(i_actor) == 1) {
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((daE_GM_c*)i_actor)->MoveStart(cM_rndF(15.0f));
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}
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@@ -615,7 +615,7 @@ static void b_gm_kogoma(b_gm_class* i_this) {
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fpcM_Search(s_ko_sub, a_this);
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if (ko_ct < 100) {
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csXyz angle(0, a_this->shape_angle.y, 0);
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fopAcM_createChild(PROC_E_GM, fopAcM_GetID(a_this), 0, &kogoma_pos, fopAcM_GetRoomNo(a_this), &angle, NULL, -1, 0);
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fopAcM_createChild(fpcNm_E_GM_e, fopAcM_GetID(a_this), 0, &kogoma_pos, fopAcM_GetRoomNo(a_this), &angle, NULL, -1, 0);
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}
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}
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@@ -1343,7 +1343,7 @@ static void demo_camera(b_gm_class* i_this) {
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spBC += a_this->eyePos;
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csXyz angle(0, cM_rndF(0x10000), 0);
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fopAcM_createChild(PROC_E_GM, fopAcM_GetID(a_this), params, &spBC, fopAcM_GetRoomNo(a_this), &angle, NULL, -1, NULL);
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fopAcM_createChild(fpcNm_E_GM_e, fopAcM_GetID(a_this), params, &spBC, fopAcM_GetRoomNo(a_this), &angle, NULL, -1, NULL);
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}
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if (i_this->mDemoModeTimer == 90) {
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@@ -1447,12 +1447,12 @@ static void demo_camera(b_gm_class* i_this) {
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if (i_this->mDemoModeTimer == 160) {
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csXyz angle(0, player->shape_angle.y - 0x4000, 0);
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fopAcM_createItemForBoss(&i_this->field_0x1cec, fpcNm_ITEM_UTAWA_HEART, fopAcM_GetRoomNo(a_this), &angle, NULL, 10.0f, 30.0f, -1);
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fopAcM_createItemForBoss(&i_this->field_0x1cec, dItemNo_UTAWA_HEART_e, fopAcM_GetRoomNo(a_this), &angle, NULL, 10.0f, 30.0f, -1);
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}
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if (i_this->mDemoModeTimer == 190) {
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i_this->field_0x1cec.y += 600.0f;
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fopAcM_create(PROC_OBJ_YSTONE, 0, &i_this->field_0x1cec, fopAcM_GetRoomNo(a_this), NULL, NULL, -1);
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fopAcM_create(fpcNm_OBJ_YSTONE_e, 0, &i_this->field_0x1cec, fopAcM_GetRoomNo(a_this), NULL, NULL, -1);
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i_this->mDemoMode = 42;
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i_this->mDemoModeTimer = 0;
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}
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@@ -1479,7 +1479,7 @@ static void demo_camera(b_gm_class* i_this) {
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cLib_addCalc2(&i_this->field_0x1cec.y, 100.0f, 0.05f, 0.7f);
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}
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obj_ystone_class* ystone = (obj_ystone_class*)fopAcM_SearchByName(PROC_OBJ_YSTONE);
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obj_ystone_class* ystone = (obj_ystone_class*)fopAcM_SearchByName(fpcNm_OBJ_YSTONE_e);
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if (ystone != NULL) {
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if (i_this->mDemoModeTimer > 200) {
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cLib_addCalc2(&i_this->field_0x1cec.y, 100.0f, 0.05f, 1.0f);
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@@ -2103,7 +2103,7 @@ static int daB_GM_Create(fopAc_ac_c* i_this) {
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if (!dComIfGs_isStageLife()) {
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cXyz size(1.0f, 1.0f, 1.0f);
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pos.set(400.0f, 0.0f, 0.0f);
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fopAcM_createItemForBoss(&pos, fpcNm_ITEM_UTAWA_HEART, fopAcM_GetRoomNo(i_this), &i_this->shape_angle, &size, 0.0f, 0.0f, -1);
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fopAcM_createItemForBoss(&pos, dItemNo_UTAWA_HEART_e, fopAcM_GetRoomNo(i_this), &i_this->shape_angle, &size, 0.0f, 0.0f, -1);
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}
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return phase_state;
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@@ -2232,20 +2232,20 @@ static actor_method_class l_daB_GM_Method = {
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};
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actor_process_profile_definition g_profile_B_GM = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_B_GM, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(b_gm_class), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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213, // mPriority
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&l_daB_GM_Method, // sub_method
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0x00044000, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_B_GM_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(b_gm_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_B_GM_e,
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/* Actor SubMtd */ &l_daB_GM_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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AUDIO_INSTANCES;
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