mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-27 14:39:20 -04:00
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+18
-18
@@ -550,7 +550,7 @@ void daE_DK_c::executeAttack() {
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mCoreSphere.SetTgSpl(1);
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setElectricEffect();
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field_0x6a3 = 1;
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fopAcM_OffStatus(this, 0x80000);
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fopAcM_OffStatus(this, fopAcStts_UNK_0x80000_e);
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if (mMoveMode == 2) {
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if (field_0x698 == 0) {
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field_0x69c = 150;
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@@ -652,7 +652,7 @@ void daE_DK_c::executeDeath() {
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mSphere.OffCoSetBit();
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mSphere.OffTgSetBit();
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mCoreSphere.OffTgSetBit();
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fopAcM_OffStatus(this, 0x100);
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fopAcM_OffStatus(this, fopAcStts_CULL_e);
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field_0x68e = 0;
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@@ -697,7 +697,7 @@ void daE_DK_c::executeDeath() {
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BodyDeathMove();
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if (fopAcM_CheckStatus(this, 0x100000) == 0) {
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if (fopAcM_CheckStatus(this, fopAcStts_HOOK_CARRY_NOW_e) == 0) {
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mMoveMode = 3;
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mpMorfSO->setPlaySpeed(1.0f);
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@@ -764,7 +764,7 @@ void daE_DK_c::action() {
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damage_check();
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fopAcM_OnStatus(this, 0x80000);
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fopAcM_OnStatus(this, fopAcStts_UNK_0x80000_e);
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if (fopAcM_searchPlayerDistance(this) > l_HIO.first_attack_range) {
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field_0x690 = 0x0;
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@@ -1082,18 +1082,18 @@ static actor_method_class l_daE_DK_Method = {
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};
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actor_process_profile_definition g_profile_E_DK = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_E_DK, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daE_DK_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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755, // mPriority
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&l_daE_DK_Method, // sub_method
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0x000C0100, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_E_DK_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daE_DK_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_E_DK_e,
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/* Actor SubMtd */ &l_daE_DK_Method,
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/* Status */ fopAcStts_UNK_0x80000_e | fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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