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https://github.com/TwilitRealm/dusklight
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+15
-15
@@ -87,7 +87,7 @@ static BOOL pl_check(e_is_class* a_this, f32 i_srchRange, s16 i_srchAngle) {
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}
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static void* s_stop_sub(void* i_actor, void* i_data) {
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_IS && i_data != i_actor &&
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if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_IS_e && i_data != i_actor &&
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((e_is_class*)i_actor)->action == ACTION_POWEROFF && ((e_is_class*)i_actor)->mode == 10)
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{
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((e_is_class*)i_actor)->action = ACTION_BREAK;
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@@ -755,18 +755,18 @@ static actor_method_class l_daE_IS_Method = {
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};
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actor_process_profile_definition g_profile_E_IS = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_E_IS, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(e_is_class), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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184, // mPriority
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&l_daE_IS_Method, // sub_method
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0x00040100, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_E_IS_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(e_is_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_E_IS_e,
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/* Actor SubMtd */ &l_daE_IS_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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