This commit is contained in:
TakaRikka
2026-03-12 17:56:51 -07:00
931 changed files with 25778 additions and 24285 deletions
+26 -26
View File
@@ -334,20 +334,20 @@ static int daE_ST_Draw(e_st_class* i_this) {
pos.set(a_this->current.pos.x, a_this->current.pos.y + 400.0f + BREG_F(18), a_this->current.pos.z);
if (fopAcM_gc_c::gndCheck(&pos)) {
pos.y = TREG_F(7) + fopAcM_gc_c::getGroundY();
i_this->mShadowKey = dComIfGd_setShadow(i_this->mShadowKey, 1, model, &pos, l_HIO.basic_size * 700.0f, 0.0f,
a_this->current.pos.y, fopAcM_gc_c::getGroundY(), *fopAcM_gc_c::getGroundCheck(),
&a_this->tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex());
i_this->mShadowKey =
dComIfGd_setShadow(i_this->mShadowKey, 1, model, &pos, l_HIO.basic_size * 700.0f, 0.0f,
a_this->current.pos.y, fopAcM_gc_c::getGroundY(),
*fopAcM_gc_c::getGroundCheck(), &i_this->actor.tevStr, 0, 1.0f,
dDlst_shadowControl_c::getSimpleTex());
}
if (i_this->field_0x720 != 0) {
u8 uVar1 = JREG_S(5) + 180;
GXColor color = {uVar1, uVar1, uVar1, 0xFF};
i_this->mLineMat1.update(20, color, &a_this->tevStr);
u8 brightness = JREG_S(5) + 180;
i_this->mLineMat1.update(20, COMPOUND_LITERAL(GXColor){brightness, brightness, brightness, 0xFF}, &a_this->tevStr);
dComIfGd_set3DlineMat(&i_this->mLineMat1);
if (i_this->field_0x760 != 0) {
GXColor color2 = {uVar1, uVar1, uVar1, 0xFF};
i_this->mLineMat2.update(20, color2, &a_this->tevStr);
i_this->mLineMat2.update(20, COMPOUND_LITERAL(GXColor){brightness, brightness, brightness, 0xFF}, &a_this->tevStr);
dComIfGd_set3DlineMat(&i_this->mLineMat2);
}
}
@@ -863,7 +863,7 @@ static void e_st_shoot(e_st_class* i_this) {
if (frame >= 0x1E && frame <= 0x2A) {
for (int i = 0; i < TREG_S(2) + 5; i++) {
fopAcM_createChild(PROC_E_ST_LINE, fopAcM_GetID(a_this), i_this->mParameters,
fopAcM_createChild(fpcNm_E_ST_LINE_e, fopAcM_GetID(a_this), i_this->mParameters,
&i_this->field_0x704, fopAcM_GetRoomNo(a_this), NULL, NULL, -1, NULL);
i_this->mParameters++;
}
@@ -1249,7 +1249,7 @@ static void e_st_hang_shoot(e_st_class* i_this) {
if (frame >= 0x1E && frame <= 0x2A) {
for (int i = 0; i < TREG_S(2) + 5; i++) {
fopAcM_createChild(PROC_E_ST_LINE, fopAcM_GetID(a_this), i_this->mParameters,
fopAcM_createChild(fpcNm_E_ST_LINE_e, fopAcM_GetID(a_this), i_this->mParameters,
&i_this->field_0x704, fopAcM_GetRoomNo(a_this), NULL, NULL, -1, NULL);
i_this->mParameters++;
}
@@ -1490,7 +1490,7 @@ static void e_st_hang_2_shoot(e_st_class* i_this) {
if (frame >= 0x1E && frame <= 0x2A) {
for (int i = 0; i < TREG_S(2) + 5; i++) {
fopAcM_createChild(PROC_E_ST_LINE, fopAcM_GetID(a_this), i_this->mParameters,
fopAcM_createChild(fpcNm_E_ST_LINE_e, fopAcM_GetID(a_this), i_this->mParameters,
&i_this->field_0x704, fopAcM_GetRoomNo(a_this), NULL, NULL, -1, NULL);
i_this->mParameters++;
}
@@ -1924,7 +1924,7 @@ static s8 e_st_g_fight(e_st_class* i_this) {
if (i_this->mAtSph.ChkAtHit()) {
cCcD_Obj* at_hit_obj_p = i_this->mAtSph.GetAtHitObj();
fopAc_ac_c* actor_p = dCc_GetAc(at_hit_obj_p->GetAc());
if (actor_p != NULL && fopAcM_GetName(actor_p) == PROC_ALINK) {
if (actor_p != NULL && fopAcM_GetName(actor_p) == fpcNm_ALINK_e) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER4, 31, cXyz(0.0f, 1.0f, 0.0f));
}
}
@@ -3207,18 +3207,18 @@ static actor_method_class l_daE_ST_Method = {
};
actor_process_profile_definition g_profile_E_ST = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_E_ST, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(e_st_class), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
129, // mPriority
&l_daE_ST_Method, // sub_method
0x10040100, // mStatus
fopAc_ENEMY_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_E_ST_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(e_st_class),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_E_ST_e,
/* Actor SubMtd */ &l_daE_ST_Method,
/* Status */ fopAcStts_UNK_0x10000000_e | fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
/* Group */ fopAc_ENEMY_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};