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https://github.com/TwilitRealm/dusklight
synced 2026-08-03 00:16:36 -04:00
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+17
-17
@@ -314,7 +314,7 @@ int daNpc_Bou_c::ctrlJointCallBack(J3DJoint* param_0, int param_1) {
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void* daNpc_Bou_c::srchCow(void* arg0, void* arg1) {
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if (mFindCount < 50 && arg0 != NULL && arg0 != arg1) {
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if (fopAcM_IsExecuting(fopAcM_GetID(arg0)) && fopAcM_GetName(arg0) == PROC_COW) {
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if (fopAcM_IsExecuting(fopAcM_GetID(arg0)) && fopAcM_GetName(arg0) == fpcNm_COW_e) {
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mFindActorPtrs[mFindCount] = (fopAc_ac_c*)arg0;
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mFindCount++;
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}
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@@ -652,9 +652,9 @@ void daNpc_Bou_c::action() {
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}
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void daNpc_Bou_c::beforeMove() {
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fopAcM_OffStatus(this, 0x8000000);
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fopAcM_OffStatus(this, fopAcStts_UNK_0x8000000_e);
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if (checkHide()) {
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fopAcM_OnStatus(this, 0x8000000);
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fopAcM_OnStatus(this, fopAcStts_UNK_0x8000000_e);
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}
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if (checkHide() || mNoDraw != 0) {
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@@ -1674,18 +1674,18 @@ static actor_method_class daNpc_Bou_MethodTable = {
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};
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actor_process_profile_definition g_profile_NPC_BOU = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_NPC_BOU, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daNpc_Bou_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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324, // mPriority
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&daNpc_Bou_MethodTable, // sub_method
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0x00040107, // mStatus
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fopAc_NPC_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_NPC_BOU_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daNpc_Bou_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_NPC_BOU_e,
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/* Actor SubMtd */ &daNpc_Bou_MethodTable,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e,
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/* Group */ fopAc_NPC_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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