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https://github.com/TwilitRealm/dusklight
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+14
-14
@@ -333,18 +333,18 @@ static actor_method_class l_daNPC_LF_Method = {
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};
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actor_process_profile_definition g_profile_NPC_LF = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_NPC_LF, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(npc_lf_class), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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702, // mPriority
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&l_daNPC_LF_Method, // sub_method
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0x00040000, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_0_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_NPC_LF_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(npc_lf_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_NPC_LF_e,
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/* Actor SubMtd */ &l_daNPC_LF_Method,
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/* Status */ fopAcStts_UNK_0x40000_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_0_e,
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};
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