This commit is contained in:
Pheenoh
2021-01-06 21:03:19 -05:00
1521 changed files with 56076 additions and 89239 deletions
+2 -5
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@@ -13753,11 +13753,8 @@ asm void fopAcM_onSwitch(void) {
#include "d/d_a/d_a_alink/asm/func_80141230.s"
}
// dComIfGs_isItemFirstBit__FUc
// dComIfGs_isItemFirstBit(unsigned char)
asm void dComIfGs_isItemFirstBit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141264.s"
int dComIfGs_isItemFirstBit(u8 i_no) {
return g_dComIfG_gameInfo.getSaveFile().getPlayerGetItem().isFirstBit(i_no);
}
// dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class
+6 -3
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@@ -1,6 +1,5 @@
/* d_camera.cpp autogenerated by split.py v0.3 at 2021-01-02 08:13:10.853821 */
#include "SComponent/c_angle/c_angle.h"
#include "SComponent/c_bg_w.h"
#include "SComponent/c_xyz.h"
#include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h"
@@ -600,7 +599,7 @@ asm void _unnamed_d_camera_cpp__NS_rangef(void) {
// __ct__7cSGlobeFv
// cSGlobe::cSGlobe(void)
asm void cSGlobe(void) {
asm void __ct__7cSGlobeFv(void) {
nofralloc
#include "d/d_camera/asm/func_8016E420.s"
}
@@ -1333,12 +1332,16 @@ asm void std_NS_fabsf(void) {
#include "d/d_camera/asm/func_80182A3C.s"
}
extern "C" {
// compiler generated from inline constructor
// __ct__7cSAngleFv
// cSAngle::cSAngle(void)
asm cSAngle::cSAngle() {
asm void __ct__7cSAngleFv(void) {
nofralloc
#include "d/d_camera/asm/func_80182A48.s"
}
}
// R__7cSGlobeFf
// cSGlobe::R(float)
+205 -284
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File diff suppressed because it is too large Load Diff
+4 -3
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@@ -1,5 +1,6 @@
#include "d/d_save/d_save/d_save.h"
#include "Z2AudioLib/Z2AudioMgr/Z2AudioMgr.h"
#include "d/d_com/d_com_inf_game/d_com_inf_game.h"
#include "d/d_save/d_save_init/d_save_init.h"
#include "os/OS.h"
@@ -41,8 +42,8 @@ void dSv_player_status_a_c::init() {
this->mEquipment[3] = NO_ITEM;
this->mEquipment[4] = NO_ITEM;
this->mCurrentWallet = WALLET;
this->unk26 = 0;
this->unk27 = 0;
this->mMaxMagic = 0;
this->mCurrentMagic = 0;
this->mMagicFlag = 0;
this->unk29 = 0;
this->unk30 = 0;
@@ -919,7 +920,7 @@ asm void dSv_player_info_c::init(void) {
#endif
void dSv_player_config_c::init(void) {
OSSoundMode os_mSoundMode;
u32 os_mSoundMode;
this->unk0 = 1;
os_mSoundMode = OSGetSoundMode();