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d_a_alink cleanup / debug work (#3045)
* start d_a_alink debug cleanup * d_a_alink_damage debug * d_a_alink_guard debug * d_a_alink_bow debug * d_a_alink_boom debug * d_a_alink_copyrod debug * d_a_alink_hvyboots debug * d_a_alink_grab debug * d_a_alink_sumou debug * d_a_alink_horse debug * d_a_alink_canoe debug * d_a_alink_crawl / d_a_alink_hang debug * d_a_alink_swim debug * d_a_alink_hook / d_a_alink_iceleaf debug * d_a_alink_bottle debug * d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug * d_a_alink_demo debug * d_a_alink_effect debug * d_a_alink_wolf debug * d_a_alink debug / cleanup * cleanup button status enums
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@@ -297,6 +297,8 @@ struct mDoExt_MtxCalcAnmBlendTbl
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mDoExt_MtxCalcAnmBlendTbl(int num, mDoExt_AnmRatioPack* anmRatio) {
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mNum = num;
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mAnmRatio = anmRatio;
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f32 var_f31 = 0.0f;
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for (int i = 0; i < mNum; i++) {
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if (!mAnmRatio[i].getAnmTransform()) {
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mAnmRatio[i].setRatio(0.0f);
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@@ -91,7 +91,7 @@ inline void cMtx_multVec(const Mtx mtx, const Vec* src, Vec* dst) {
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mDoMtx_multVec(mtx, src, dst);
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}
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inline void cMtx_multVecSR(Mtx mtx, const Vec* src, Vec* dst) {
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inline void cMtx_multVecSR(const Mtx mtx, const Vec* src, Vec* dst) {
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mDoMtx_multVecSR(mtx, src, dst);
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}
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