mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-06 01:48:14 -04:00
Merge branch 'main' into improvement/toggle_owl_statue_markers
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+44
-2
@@ -1,6 +1,8 @@
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#ifndef DUSK_CONFIG_H
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#define DUSK_CONFIG_H
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#include <array>
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#include "dusk/config_var.hpp"
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namespace dusk {
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@@ -13,6 +15,11 @@ enum class BloomMode : int {
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Dusk = 2,
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};
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enum class Resampler : int {
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Bilinear = 0,
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Area = 1,
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};
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enum class GameLanguage : u8 {
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English = OS_LANGUAGE_ENGLISH,
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German = OS_LANGUAGE_GERMAN,
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@@ -32,6 +39,12 @@ enum class GyroMode : u8 {
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Mouse = 1,
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};
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enum class FrameInterpMode : u8 {
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Off = 0,
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Capped = 1,
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Unlimited = 2,
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};
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namespace config {
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template <>
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struct ConfigEnumRange<BloomMode> {
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@@ -39,6 +52,12 @@ struct ConfigEnumRange<BloomMode> {
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static constexpr auto max = BloomMode::Dusk;
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};
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template <>
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struct ConfigEnumRange<Resampler> {
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static constexpr auto min = Resampler::Bilinear;
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static constexpr auto max = Resampler::Area;
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};
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template <>
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struct ConfigEnumRange<GameLanguage> {
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static constexpr auto min = GameLanguage::English;
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@@ -56,7 +75,13 @@ struct ConfigEnumRange<GyroMode> {
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static constexpr auto min = GyroMode::Sensor;
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static constexpr auto max = GyroMode::Mouse;
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};
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}
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template <>
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struct ConfigEnumRange<FrameInterpMode> {
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static constexpr auto min = FrameInterpMode::Off;
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static constexpr auto max = FrameInterpMode::Unlimited;
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};
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} // namespace config
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// Persistent user settings
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@@ -70,6 +95,7 @@ struct UserSettings {
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ConfigVar<bool> lockAspectRatio;
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ConfigVar<bool> enableFpsOverlay;
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ConfigVar<int> fpsOverlayCorner;
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ConfigVar<int> maxFrameRate;
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} video;
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struct {
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@@ -115,14 +141,17 @@ struct UserSettings {
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ConfigVar<bool> enableLinkDollRotation;
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ConfigVar<bool> enableAchievementToasts;
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ConfigVar<bool> enableControllerToasts;
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ConfigVar<bool> enableDiscordPresence;
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// Graphics
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ConfigVar<BloomMode> bloomMode;
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ConfigVar<float> bloomMultiplier;
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ConfigVar<bool> disableWaterRefraction;
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ConfigVar<bool> enableFrameInterpolation;
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ConfigVar<bool> enableTextureReplacements;
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ConfigVar<FrameInterpMode> enableFrameInterpolation;
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ConfigVar<int> internalResolutionScale;
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ConfigVar<int> shadowResolutionMultiplier;
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ConfigVar<Resampler> resampler;
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ConfigVar<bool> enableDepthOfField;
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ConfigVar<bool> enableMapBackground;
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ConfigVar<bool> disableCutscenePillarboxing;
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@@ -155,6 +184,7 @@ struct UserSettings {
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// Cheats
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ConfigVar<bool> infiniteHearts;
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ConfigVar<bool> infiniteArrows;
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ConfigVar<bool> infiniteSeeds;
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ConfigVar<bool> infiniteBombs;
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ConfigVar<bool> infiniteOil;
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ConfigVar<bool> infiniteOxygen;
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@@ -168,12 +198,14 @@ struct UserSettings {
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ConfigVar<bool> fastRoll;
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ConfigVar<bool> fastSpinner;
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ConfigVar<bool> freeMagicArmor;
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ConfigVar<bool> invincibleEnemies;
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// Technical
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ConfigVar<bool> restoreWiiGlitches;
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// Controls
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ConfigVar<bool> enableTurboKeybind;
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ConfigVar<bool> enableResetKeybind;
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// Tools
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ConfigVar<bool> speedrunMode;
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@@ -181,6 +213,8 @@ struct UserSettings {
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ConfigVar<bool> showSpeedrunRTATimer;
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ConfigVar<bool> recordingMode;
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ConfigVar<bool> removeQuestMapMarkers;
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ConfigVar<bool> showInputViewer;
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ConfigVar<bool> showInputViewerGyro;
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} game;
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struct {
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@@ -194,6 +228,14 @@ struct UserSettings {
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ConfigVar<int> cardFileType;
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ConfigVar<bool> enableAdvancedSettings;
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} backend;
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// Arrays of size 4 for 4 ports
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struct {
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std::array<ActionBindConfigVar, 4> firstPersonCamera;
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std::array<ActionBindConfigVar, 4> callMidna;
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std::array<ActionBindConfigVar, 4> openDusklightMenu;
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std::array<ActionBindConfigVar, 4> turboSpeedButton;
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} actionBindings;
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};
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UserSettings& getSettings();
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