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Merge branch 'main' into improvement/toggle_owl_statue_markers
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@@ -1146,7 +1146,7 @@ void dMenu_Fmap_c::zoom_spot_to_region_init() {
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field_0x1ec = 1.0f;
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#if TARGET_PC
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// Frame interp note: field_0x122d used to be set every draw, causing flickering. Do it here instead.
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if (dusk::getSettings().game.enableFrameInterpolation) {
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if (dusk::frame_interp::is_enabled()) {
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mpDraw2DBack->resetScrollArrowMask();
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}
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#endif
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