disable los transforming

This commit is contained in:
TakaRikka
2026-06-11 18:27:28 -07:00
parent 645d64a73a
commit cda5a17c2d
6 changed files with 66 additions and 35 deletions
+6
View File
@@ -20,6 +20,8 @@
#include <aurora/lib/internal.hpp>
#include <SDL3/SDL_misc.h>
#include "dusk/tphd/LosTable.hpp"
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
@@ -106,6 +108,10 @@ namespace dusk {
ImGui::MenuItem("Stub Log", nullptr, &m_showStubLog);
ImGui::MenuItem("Actor Spawner", nullptr, &m_showActorSpawner);
if (ImGui::MenuItem("Load Cave of Shadows")) {
dusk::tphd::set_los_next_stage();
}
if (!dusk::IsGameLaunched) {
ImGui::EndDisabled();
}