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https://github.com/TwilitRealm/dusklight
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Update aurora & use new frame buffer API
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@@ -657,12 +657,6 @@ const GXColor* dMenu_FmapMap_c::getColor(int param_0) {
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}
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void dMenu_FmapMap_c::setTexture(u16 i_width, u16 i_height, u16 param_2, u16 param_3) {
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#ifdef TARGET_PC
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// Increase map render resolution
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i_width *= 2;
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i_height *= 2;
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#endif
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mMapImage_p = NULL;
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mResTIMG = NULL;
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#ifdef TARGET_PC
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