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https://github.com/TwilitRealm/dusklight
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implement coro checks and faron woods coro key item
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@@ -71,6 +71,7 @@ const std::vector<std::pair<std::string, std::string>>& GetStartingInventoryLayo
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{"Poe Souls", "Poe Soul"},
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{"Fused Shadows", "Progressive Fused Shadow"},
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{"Mirror Shards", "Progressive Mirror Shard"},
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{"Faron Woods Coro Key", "Faron Woods Coro Key"},
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{"Gate Keys", "Gate Keys"},
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{"Gerudo Desert Bulblin Camp Key", "Gerudo Desert Bulblin Camp Key"},
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{"Forest Temple Small Keys", "Forest Temple Small Key"},
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@@ -1036,6 +1037,7 @@ ModResult buildStartingInventoryTab(ModContext* ctx, UiWindowHandle, UiElementHa
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add_starting_inventory_item<4>(leftPane, "Mirror Shards", "Progressive Mirror Shard");
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add_section(leftPane, "Overworld Keys");
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add_starting_inventory_item(leftPane, "Faron Woods Coro Key");
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add_starting_inventory_item(leftPane, "Gate Keys");
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add_starting_inventory_item(leftPane, "Gerudo Desert Bulblin Camp Key");
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