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Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -564,7 +564,7 @@ static void b_bq_wait(b_bq_class* i_this) {
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i_this->mSound.startCreatureVoice(Z2SE_EN_BQ_V_WAIT, -1);
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}
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#ifdef DEBUG
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#if DEBUG
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if (mDoCPd_c::getTrigRight(PAD_1)) {
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i_this->mAction = ACTION_END;
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i_this->mMode = 0;
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