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https://github.com/TwilitRealm/dusklight
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Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -224,7 +224,7 @@ int daE_ZH_c::draw() {
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return 1;
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}
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#ifdef DEBUG
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#if DEBUG
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mBgc.DrawWall(dComIfG_Bgsp());
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#endif
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@@ -1069,7 +1069,7 @@ void daE_ZH_c::executeOpenStart() {
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break;
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}
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#ifdef DEBUG
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#if DEBUG
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if (ZREG_S(0) == 0) {
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break;
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}
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