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https://github.com/TwilitRealm/dusklight
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d_a_e_yd_leaf and d_a_e_ph done (#2070)
* d_a_e_yd_leaf done * d_a_e_ph OK * remove asm * some e_ph doc * match dBgS_Acch, fix f_op_actor_mng weak funcs * dBgS_Acch done * cleanup dBgS Chk TUs * d_a_obj done
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@@ -9,6 +9,39 @@
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#include "f_op/f_op_draw_tag.h"
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#include "f_pc/f_pc_manager.h"
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// TODO: this is a hack to get f_op_actor_mng.cpp weak function order correct
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// at the moment, if these are made into inlined virtuals, they incorrectly generate before thunks
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/* 8001E11C-8001E120 018A5C 0004+00 0/0 1/0 0/0 .text onFrollCrashFlg__9daPy_py_cFUci */
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// void daPy_py_c::onFrollCrashFlg(u8 param_0, int param_1) {
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extern "C" void onFrollCrashFlg__9daPy_py_cFUci() {
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/* empty function */
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}
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/* 8001E120-8001E128 018A60 0008+00 0/0 1/0 0/0 .text checkWolfDash__9daPy_py_cCFv */
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// int daPy_py_c::checkWolfDash() const {
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extern "C" int checkWolfDash__9daPy_py_cCFv() {
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return false;
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}
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/* 8001E128-8001E130 018A68 0008+00 0/0 1/0 0/0 .text checkFrontRoll__9daPy_py_cCFv */
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// int daPy_py_c::checkFrontRoll() const {
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extern "C" int checkFrontRoll__9daPy_py_cCFv() {
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return false;
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}
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/* 8001E130-8001E138 018A70 0008+00 0/0 1/0 0/0 .text checkHorseRide__9daPy_py_cCFv */
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// u32 daPy_py_c::checkHorseRide() const {
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extern "C" u32 checkHorseRide__9daPy_py_cCFv() {
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return false;
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}
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/* 8001E138-8001E140 018A78 0008+00 0/0 1/0 0/0 .text getGrabActorID__9daPy_py_cCFv */
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// s32 daPy_py_c::getGrabActorID() const {
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extern "C" s32 getGrabActorID__9daPy_py_cCFv() {
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return -1;
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}
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/* 8001E140-8001E180 018A80 0040+00 1/0 0/0 0/0 .text fopCam_Draw__FP12camera_class */
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static s32 fopCam_Draw(camera_class* i_this) {
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s32 cam_proc = 1;
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