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https://github.com/TwilitRealm/dusklight
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Frame interp: Initial presentation sync implementation
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@@ -240,6 +240,8 @@ void main01(void) {
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}
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if (dusk::getSettings().game.enableFrameInterpolation) {
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dusk::frame_interp::notify_presentation_frame();
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while (accumulator >= kSimStepSeconds) {
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mDoCPd_c::read();
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if (dusk::getSettings().game.enableGyroAim) {
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