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https://github.com/TwilitRealm/dusklight
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d_a_e_pz equivalent (#2330)
* d_a_e_pz equivalent * rename var * match f_pc closer to debug * hopefully fix decompctx * sdk done * remove unneeded file
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@@ -65,8 +65,13 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p
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dPa_control_c::offStatus(1);
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}
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fpcPi_Handler();
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fpcCt_Handler();
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if (!fpcPi_Handler()) {
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JUT_ASSERT(353, 0);
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}
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if (!fpcCt_Handler()) {
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JUT_ASSERT(357, 0);
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}
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if (i_preExecuteFn != NULL) {
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i_preExecuteFn();
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@@ -126,10 +131,10 @@ void* fpcM_JudgeInLayer(fpc_ProcID i_layerID, fpcCtIt_JudgeFunc i_judgeFunc, voi
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if (layer != NULL) {
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void* ret = fpcCtIt_JudgeInLayer(i_layerID, i_judgeFunc, i_data);
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if (ret == NULL) {
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ret = fpcLyIt_Judge(layer, i_judgeFunc, i_data);
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return fpcLyIt_Judge(layer, i_judgeFunc, i_data);
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}
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return ret;
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} else {
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return NULL;
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}
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return NULL;
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}
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