Frame interp: Refactor JUTFader

Now works regardless of interpolation being on/off
This commit is contained in:
Irastris
2026-04-12 13:56:00 -04:00
parent 1f77e2e5e8
commit d481a23c49
4 changed files with 19 additions and 16 deletions
+3 -1
View File
@@ -2419,7 +2419,9 @@ int mDoGph_Painter() {
#if TARGET_PC
dusk::g_imguiConsole.PostDraw();
JFWDisplay::getManager()->setFaderSimSteps(pending_ui_ticks);
if (dusk::getSettings().game.enableFrameInterpolation) {
JFWDisplay::getManager()->setFaderSimSteps(pending_ui_ticks);
}
#endif
mDoGph_gInf_c::endRender();