Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym (#2302)

This commit is contained in:
YunataSavior
2025-02-13 17:20:55 -08:00
committed by GitHub
parent dc32cbd7e6
commit d4b5613456
52 changed files with 117 additions and 6178 deletions
+2 -116
View File
@@ -6,7 +6,8 @@
#include "d/actor/d_a_e_zs.h"
#include "dol2asm.h"
#include "d/actor/d_a_b_ds.h"
UNK_REL_DATA;
#include "f_op/f_op_actor_enemy.h"
//
@@ -47,7 +48,6 @@ extern "C" void __dt__12daE_ZS_HIO_cFv();
extern "C" void __sinit_d_a_e_zs_cpp();
extern "C" static void func_80834E60();
extern "C" static void func_80834E68();
extern "C" static void setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz();
extern "C" void getHandPosR__8daB_DS_cFv();
extern "C" void getHandPosL__8daB_DS_cFv();
extern "C" extern char const* const d_a_e_zs__stringBase0;
@@ -133,10 +133,8 @@ extern "C" extern void* __vt__12cCcD_CylAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
extern "C" u8 m_midnaActor__9daPy_py_c[4];
extern "C" extern u8 pauseTimer__9dScnPly_c[4];
extern "C" void __register_global_object();
//
@@ -144,61 +142,6 @@ extern "C" void __register_global_object();
//
/* ############################################################################################## */
/* 808352D0-808352D4 000000 0004+00 9/9 0/0 0/0 .rodata @3909 */
SECTION_RODATA static f32 const lit_3909 = 100.0f;
COMPILER_STRIP_GATE(0x808352D0, &lit_3909);
/* 808352D4-808352D8 000004 0004+00 2/10 0/0 0/0 .rodata @3910 */
SECTION_RODATA static u8 const lit_3910[4] = {
0x00,
0x00,
0x00,
0x00,
};
COMPILER_STRIP_GATE(0x808352D4, &lit_3910);
/* 808352D8-808352E0 000008 0004+04 2/7 0/0 0/0 .rodata @3911 */
SECTION_RODATA static f32 const lit_3911[1 + 1 /* padding */] = {
1.0f,
/* padding */
0.0f,
};
COMPILER_STRIP_GATE(0x808352D8, &lit_3911);
/* 808352E0-808352E8 000010 0008+00 0/2 0/0 0/0 .rodata @3912 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3912[8] = {
0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x808352E0, &lit_3912);
#pragma pop
/* 808352E8-808352F0 000018 0008+00 0/2 0/0 0/0 .rodata @3913 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3913[8] = {
0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x808352E8, &lit_3913);
#pragma pop
/* 808352F0-808352F8 000020 0008+00 0/2 0/0 0/0 .rodata @3914 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3914[8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x808352F0, &lit_3914);
#pragma pop
/* 808352F8-808352FC 000028 0004+00 0/1 0/0 0/0 .rodata @3915 */
#pragma push
#pragma force_active on
SECTION_RODATA static f32 const lit_3915 = 1.0f / 100.0f;
COMPILER_STRIP_GATE(0x808352F8, &lit_3915);
#pragma pop
/* 808352FC-80835300 00002C 0004+00 1/1 0/0 0/0 .rodata @3930 */
SECTION_RODATA static f32 const lit_3930 = 7.0f / 5.0f;
COMPILER_STRIP_GATE(0x808352FC, &lit_3930);
@@ -207,56 +150,6 @@ COMPILER_STRIP_GATE(0x808352FC, &lit_3930);
SECTION_RODATA static f32 const lit_3931 = 1200.0f;
COMPILER_STRIP_GATE(0x80835300, &lit_3931);
/* 8083534C-80835358 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 80835358-8083536C 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
#pragma push
#pragma force_active on
SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
#pragma pop
/* 8083536C-80835374 000020 0008+00 0/1 0/0 0/0 .data e_prim$3788 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 e_prim[8] = {
0xFF, 0x78, 0x00, 0x00, 0xFF, 0x64, 0x78, 0x00,
};
#pragma pop
/* 80835374-8083537C 000028 0008+00 0/1 0/0 0/0 .data e_env$3789 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 e_env[8] = {
0x5A, 0x2D, 0x2D, 0x00, 0x3C, 0x1E, 0x1E, 0x00,
};
#pragma pop
/* 8083537C-80835384 000030 0006+02 0/1 0/0 0/0 .data eff_id$3797 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 eff_id[6 + 2 /* padding */] = {
0x02,
0x9D,
0x02,
0x9E,
0x02,
0x9F,
/* padding */
0x00,
0x00,
};
#pragma pop
/* 80835384-808353C8 000038 0044+00 1/1 0/0 0/0 .data cc_zs_src__22@unnamed@d_a_e_zs_cpp@
*/
SECTION_DATA static u8 data_80835384[68] = {
@@ -693,13 +586,6 @@ static void func_80834E68() {
// NONMATCHING
}
/* 80834E70-80835284 001EB0 0414+00 1/1 0/0 0/0 .text
* setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz */
static void setMidnaBindEffect(fopEn_enemy_c* param_0, Z2CreatureEnemy* param_1, cXyz* param_2,
cXyz* param_3) {
// NONMATCHING
}
/* 80835284-808352A0 0022C4 001C+00 1/1 0/0 0/0 .text getHandPosR__8daB_DS_cFv */
// void daB_DS_c::getHandPosR() {
extern "C" void getHandPosR__8daB_DS_cFv() {