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https://github.com/TwilitRealm/dusklight
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event lib
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@@ -2,5 +2,44 @@
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#define D_EVENT_D_EVENT_LIB_H
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#include "dolphin/types.h"
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#include "f_op/f_op_actor.h"
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template <typename A0>
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struct action_class {
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typedef BOOL (A0::*fptr)();
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fptr init;
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fptr execute;
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action_class(fptr pInit, fptr pExecute) {
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init = pInit;
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execute = pExecute;
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}
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fptr& getInit() { return init; }
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fptr& getExecute() { return execute; }
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};
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struct dEvLib_callback_c {
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/* 8004886C */ BOOL eventUpdate();
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/* 800488A4 */ BOOL setEvent(int, int, int);
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/* 80048940 */ void orderEvent(int, int, int);
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/* 80048970 */ BOOL setAction(action_class<dEvLib_callback_c>*);
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/* 800489A8 */ BOOL initAction();
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/* 800489F8 */ BOOL executeAction();
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/* 80048A50 */ BOOL initStart();
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/* 80048A70 */ BOOL executeStart();
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/* 80048B1C */ BOOL initRun();
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/* 80048B48 */ BOOL executeRun();
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virtual ~dEvLib_callback_c() {}
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virtual BOOL eventStart() { return TRUE; }
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virtual BOOL eventRun() { return TRUE; }
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virtual BOOL eventEnd() { return TRUE; }
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fopAc_ac_c* mActor;
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action_class<dEvLib_callback_c>* mAction;
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u16 _C;
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};
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#endif /* D_EVENT_D_EVENT_LIB_H */
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