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https://github.com/TwilitRealm/dusklight
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Add heap imgui
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@@ -24,6 +24,7 @@
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#include "f_op/f_op_kankyo.h"
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#include "m_Do/m_Do_graphic.h"
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#include "m_Do/m_Do_lib.h"
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#include "JSystem/JKernel/JKRSolidHeap.h"
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#include <cstdlib>
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#include <cstring>
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@@ -1168,6 +1169,7 @@ static void undwater_init() {
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JUT_ASSERT(1867, modelData2 != NULL);
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g_env_light.undwater_ef_heap = mDoExt_createSolidHeapFromGameToCurrent(0x600, 0x20);
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JKRHEAP_NAME(g_env_light.undwater_ef_heap, "g_env_light.undwater_ef_heap");
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if (g_env_light.undwater_ef_heap != NULL) {
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g_env_light.undwater_ef_model = mDoExt_J3DModel__create(modelData2, 0x80000, 0x11020202);
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