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Izumi_gate+vground (#391)
* d_a_izumi_gate & d_a_obj_vground OK * license agreement * prevent merging conflict * optimization based on review
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@@ -43,7 +43,7 @@ int dBgS_MoveBgActor::Create() {
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}
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/* 80078698-800786A0 072FD8 0008+00 1/0 0/0 3/0 .text Execute__16dBgS_MoveBgActorFPPA3_A4_f */
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int dBgS_MoveBgActor::Execute(f32 (**param_0)[3][4]) {
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int dBgS_MoveBgActor::Execute(Mtx**) {
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return 1;
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}
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