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https://github.com/TwilitRealm/dusklight
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@@ -406,10 +406,6 @@ static int phase_2(room_of_scene_class* i_this) {
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return cPhs_NEXT_e;
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}
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void dStage_roomControl_c::setZoneNo(int i_roomNo, int i_zoneNo) {
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mStatus[i_roomNo].mZoneNo = i_zoneNo;
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}
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static int phase_3(room_of_scene_class* i_this) {
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if (objectSetCheck(i_this)) {
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return cPhs_NEXT_e;
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