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https://github.com/TwilitRealm/dusklight
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d_a_obj_carry mostly done (#2301)
* d_a_obj_carry mostly done * cleanup some acch inlines
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@@ -1214,7 +1214,7 @@ void daB_YO_c::executeOpening() {
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mActionTimer2 = 31;
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player->changeDemoMode(40, 0, 0, 0);
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}
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if (mAcch.i_ChkGroundHit()) {
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if (mAcch.ChkGroundHit()) {
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mRoomType = 1;
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mColorMode = 4;
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mColBlend = 0.0f;
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@@ -2550,7 +2550,7 @@ void daB_YO_c::executeDeath() {
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case 6:
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mCamCenter.y = current.pos.y + 540.0f;
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cLib_chaseF(&speed.y, -100.0f, 10.0f);
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if (mAcch.i_ChkGroundHit()) {
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if (mAcch.ChkGroundHit()) {
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dComIfGp_getVibration().StartQuake(8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
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mQuakeTimer = 30;
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speed.y = 0.0f;
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