mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-11 12:39:48 -04:00
detect more floats/doubles, including from relocations
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@@ -13,8 +13,6 @@
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struct request_of_phase_process_class {};
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struct csXyz {};
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struct Vec {};
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struct cXyz {
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@@ -25,6 +23,8 @@ struct cXyz {
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/* 8026706C */ bool operator!=(Vec const&) const;
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};
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struct csXyz {};
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struct mDoMtx_stack_c {
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/* 8000CD64 */ void transS(cXyz const&);
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/* 8000CD9C */ void transM(f32, f32, f32);
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@@ -137,10 +137,10 @@ struct dSv_info_c {
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/* 80035590 */ void isItem(int, int) const;
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};
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struct J3DModelData {};
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struct dKy_tevstr_c {};
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struct J3DModelData {};
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struct dScnKy_env_light_c {
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/* 801A37C4 */ void settingTevStruct(int, cXyz*, dKy_tevstr_c*);
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/* 801A4DA0 */ void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*);
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