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https://github.com/TwilitRealm/dusklight
synced 2026-07-05 03:29:45 -04:00
detect more floats/doubles, including from relocations
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@@ -652,7 +652,7 @@ SECTION_RODATA static u8 const twglArcName[10 + 2 /* padding */] = {
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0x00,
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};
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SECTION_DEAD void* const cg_80393DA8 = (void*)(&twglArcName);
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COMPILER_STRIP_GATE(80393DA8, &twglArcName);
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/* 80393DB4-80393DC0 020414 000A+02 1/0 0/0 0/0 .rodata twgwArcName$4617 */
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SECTION_RODATA static u8 const twgwArcName[10 + 2 /* padding */] = {
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@@ -670,7 +670,7 @@ SECTION_RODATA static u8 const twgwArcName[10 + 2 /* padding */] = {
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0x00,
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0x00,
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};
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SECTION_DEAD void* const cg_80393DB4 = (void*)(&twgwArcName);
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COMPILER_STRIP_GATE(80393DB4, &twgwArcName);
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/* 803BA0A0-803BA0C0 -00001 0020+00 1/1 0/0 0/0 .data arcName$4622 */
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SECTION_DATA static void* arcName[8] = {
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