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detect more floats/doubles, including from relocations
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@@ -49,10 +49,10 @@ struct dMenu_Calibration_c {
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/* 801AFBF4 */ void draw();
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};
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struct JAISoundID {};
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struct Vec {};
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struct JAISoundID {};
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struct Z2SeMgr {
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/* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8);
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};
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