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https://github.com/TwilitRealm/dusklight
synced 2026-06-03 01:58:44 -04:00
detect more floats/doubles, including from relocations
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@@ -514,7 +514,7 @@ SECTION_RODATA static u8 const palNo[32] = {
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0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14,
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0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18,
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};
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SECTION_DEAD void* const cg_803961B0 = (void*)(&palNo);
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COMPILER_STRIP_GATE(803961B0, &palNo);
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/* 801CEB1C-801CEC24 1C945C 0108+00 1/1 0/0 0/0 .text setPointColor__15dMenu_FmapMap_cFf
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*/
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@@ -808,7 +808,7 @@ SECTION_RODATA static u8 const l_dungeon_onColor[36] = {
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0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
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0x18, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
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};
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SECTION_DEAD void* const cg_803961D0 = (void*)(&l_dungeon_onColor);
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COMPILER_STRIP_GATE(803961D0, &l_dungeon_onColor);
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#pragma pop
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/* 803961F4-80396218 022854 0024+00 0/1 0/0 0/0 .rodata l_dungeon_stayColor$4187 */
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@@ -819,7 +819,7 @@ SECTION_RODATA static u8 const l_dungeon_stayColor[36] = {
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0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
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0x38, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
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};
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SECTION_DEAD void* const cg_803961F4 = (void*)(&l_dungeon_stayColor);
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COMPILER_STRIP_GATE(803961F4, &l_dungeon_stayColor);
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#pragma pop
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/* 80396218-8039623C 022878 0024+00 0/1 0/0 0/0 .rodata l_dungeon_pointColor$4188 */
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@@ -830,7 +830,7 @@ SECTION_RODATA static u8 const l_dungeon_pointColor[36] = {
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0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00,
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0x58, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
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};
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SECTION_DEAD void* const cg_80396218 = (void*)(&l_dungeon_pointColor);
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COMPILER_STRIP_GATE(80396218, &l_dungeon_pointColor);
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#pragma pop
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/* 801CF2A0-801CF394 1C9BE0 00F4+00 1/0 0/0 0/0 .text getColor__15dMenu_FmapMap_cFi */
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