Merge branch 'main' of https://github.com/zeldaret/tp into compile

This commit is contained in:
kipcode66
2026-01-13 21:53:54 -05:00
550 changed files with 16096 additions and 10066 deletions
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@@ -8,7 +8,7 @@
#include "JSystem/JUtility/JUTTexture.h"
#include "d/d_com_inf_game.h"
#include "d/d_save.h"
#include <stdio>
#include <cstdio>
#if VERSION == VERSION_GCN_JPN
#define HEADER_TITLE "ゼルダの伝説 トワイライトプリンセス"
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@@ -22,7 +22,7 @@
#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_main.h"
#include "m_Do/m_Do_mtx.h"
#include <stdio>
#include <cstdio>
namespace m_Do_ext {
u8 CurrentHeapAdjustVerbose;
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@@ -46,7 +46,7 @@ void mDoLib_clipper::setup(f32 fovy, f32 aspect, f32 near, f32 far) {
mSystemFar = far;
mClipper.calcViewFrustum();
s16 tmp = fovy * 182.04444885253906f;
s16 tmp = DEG2S(fovy);
mFovyRate = cM_scos(tmp) / cM_ssin(tmp);
}
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@@ -4,7 +4,7 @@
*/
#include "m_Do/m_Do_printf.h"
#include <stdio>
#include <cstdio>
#include <dolphin/base/PPCArch.h>
#include "m_Do/m_Do_ext.h"