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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -95,7 +95,7 @@ static int daB_BH_Draw(b_bh_class* i_this) {
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}
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/* 805B33ED 0003+00 data_805B33ED None */
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static u8 l_initHIO;
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static u8 hio_set;
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static daB_BH_HIO_c l_HIO;
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@@ -1414,7 +1414,7 @@ static int daB_BH_Delete(b_bh_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "B_BH");
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if (i_this->mInitHIO) {
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l_initHIO = FALSE;
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hio_set = FALSE;
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mDoHIO_DELETE_CHILD(l_HIO.no);
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}
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@@ -1489,9 +1489,9 @@ static int daB_BH_Create(fopAc_ac_c* i_this) {
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OS_REPORT("//////////////B_BH SET 2 !!\n");
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if (!l_initHIO) {
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if (!hio_set) {
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a_this->mInitHIO = TRUE;
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l_initHIO = TRUE;
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hio_set = TRUE;
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l_HIO.no = mDoHIO_CREATE_CHILD("ボスババ触手", &l_HIO);
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}
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