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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -279,7 +279,7 @@ int daB_MGN_c::JointCallBack(J3DJoint* i_joint, int param_1) {
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return 1;
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}
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static u8 l_initHIO;
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static u8 hio_set;
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static daB_MGN_HIO_c l_HIO;
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@@ -3367,7 +3367,7 @@ int daB_MGN_c::_delete() {
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dComIfG_resDelete(&mMgnePhase, "B_mgne");
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if (mInitHIO) {
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l_initHIO = FALSE;
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hio_set = FALSE;
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mDoHIO_DELETE_CHILD(l_HIO.no);
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}
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@@ -3511,8 +3511,8 @@ int daB_MGN_c::create() {
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return cPhs_ERROR_e;
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}
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if (!l_initHIO) {
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l_initHIO = TRUE;
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if (!hio_set) {
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hio_set = TRUE;
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mInitHIO = TRUE;
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l_HIO.no = mDoHIO_CREATE_CHILD("豚ガノン", &l_HIO);
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}
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