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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -399,8 +399,8 @@ void daB_ZANT_c::setDamageSe(dCcD_Sph* i_hitSph, int i_dmgAmount) {
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}
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}
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/* 8064F5F5 0003+00 l_initHIO None */
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static u8 l_initHIO;
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/* 8064F5F5 0003+00 hio_set None */
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static u8 hio_set;
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static daB_ZANT_HIO_c l_HIO;
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@@ -5364,7 +5364,7 @@ int daB_ZANT_c::_delete() {
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dComIfG_resDelete(&mPhase, "B_zan");
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if (mInitHIO) {
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l_initHIO = false;
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hio_set = false;
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}
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if (heap != NULL) {
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@@ -5487,8 +5487,8 @@ int daB_ZANT_c::create() {
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return cPhs_ERROR_e;
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}
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if (!l_initHIO) {
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l_initHIO = true;
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if (!hio_set) {
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hio_set = true;
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mInitHIO = true;
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l_HIO.field_0x4 = -1;
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}
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