Miscellaneous data fixes (#2983)

* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
This commit is contained in:
LagoLunatic
2025-12-21 19:43:06 -05:00
committed by GitHub
parent 294ed1689f
commit dd7c91f3d3
419 changed files with 1789 additions and 2004 deletions
+4 -4
View File
@@ -29,7 +29,7 @@ public:
STATIC_ASSERT(sizeof(daE_BA_HIO_c) == 0x1C);
static bool hioInit;
static bool hio_set;
static daE_BA_HIO_c l_HIO;
@@ -968,7 +968,7 @@ static int daE_BA_Delete(e_ba_class* i_this) {
fopEn_enemy_c* a_this = &i_this->mEnemy;
dComIfG_resDelete(&i_this->mPhase, i_this->mArcName);
if (i_this->mHIOInit) {
hioInit = false;
hio_set = false;
}
if (a_this->heap != NULL) {
i_this->mpMorf->stopZelAnime();
@@ -1057,9 +1057,9 @@ static cPhs__Step daE_BA_Create(fopAc_ac_c* i_this) {
}
}
if (!hioInit) {
if (!hio_set) {
_this->mHIOInit = true;
hioInit = true;
hio_set = true;
l_HIO.field_0x04 = -1;
}