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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -355,7 +355,7 @@ static BOOL other_bg_check2(e_dn_class* i_this, cXyz* i_pos) {
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}
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/* 804EEF2D 0003+00 data_804EEF2D None */
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u8 l_initHIO;
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u8 hio_set;
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daE_DN_HIO_c l_HIO;
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@@ -3288,7 +3288,7 @@ static int daE_DN_Delete(e_dn_class* i_this) {
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dComIfG_resDelete(&i_this->phase, "E_dn");
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if (i_this->hio_init != 0) {
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l_initHIO = 0;
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hio_set = 0;
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mDoHIO_DELETE_CHILD(l_HIO.no);
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}
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@@ -3396,9 +3396,9 @@ static cPhs__Step daE_DN_Create(fopAc_ac_c* actor) {
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return cPhs_ERROR_e;
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}
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if (l_initHIO == 0) {
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if (hio_set == 0) {
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i_this->hio_init = 1;
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l_initHIO = 1;
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hio_set = 1;
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l_HIO.no = mDoHIO_CREATE_CHILD("リザードマン", &l_HIO);
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}
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