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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -106,7 +106,7 @@ void daE_FK_c::initSwordSph() {
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OnAt();
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}
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static u8 l_HIOInit;
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static u8 hio_set;
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static daE_FK_HIO_c l_HIO;
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@@ -671,7 +671,7 @@ int daE_FK_c::Delete() {
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dComIfG_resDelete(&mPhase, "E_fk");
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if (mHIOInit) {
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l_HIOInit = FALSE;
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hio_set = FALSE;
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mDoHIO_DELETE_CHILD(l_HIO.id);
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}
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@@ -743,8 +743,8 @@ int daE_FK_c::Create() {
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return cPhs_ERROR_e;
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}
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if (!l_HIOInit) {
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l_HIOInit = TRUE;
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if (!hio_set) {
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hio_set = TRUE;
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mHIOInit = TRUE;
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l_HIO.id = mDoHIO_CREATE_CHILD("ファントム騎馬兵", &l_HIO);
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}
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