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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -235,7 +235,7 @@ static void* s_fmobj_del(void* i_actor, void* i_data) {
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}
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/* 804FAE95 0003+00 data_804FAE95 None */
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static u8 l_initHIO;
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static u8 hio_set;
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static daE_FM_HIO_c l_HIO;
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@@ -3458,7 +3458,7 @@ static int daE_FM_Delete(e_fm_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "E_fm");
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if (i_this->mInitHIO != 0) {
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l_initHIO = 0;
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hio_set = 0;
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mDoHIO_DELETE_CHILD(l_HIO.no);
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}
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@@ -3773,9 +3773,9 @@ static int daE_FM_Create(fopAc_ac_c* i_this) {
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OS_REPORT("//////////////E_FM SET 2 !!\n");
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if (!l_initHIO) {
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if (!hio_set) {
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a_this->mInitHIO = TRUE;
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l_initHIO = TRUE;
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hio_set = TRUE;
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l_HIO.no = mDoHIO_CREATE_CHILD("火魔人", &l_HIO);
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}
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