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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -131,7 +131,7 @@ static int daE_NZ_Draw(e_nz_class* i_this) {
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return 1;
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}
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bool l_HIOInit;
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bool hio_set;
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static daE_NZ_HIO_c l_HIO;
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@@ -648,7 +648,7 @@ static int daE_NZ_Delete(e_nz_class* i_this) {
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fopAcM_GetID(i_this);
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dComIfG_resDelete(&i_this->mPhase, "E_NZ");
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if (i_this->mIsHIOOwner) {
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l_HIOInit = 0;
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hio_set = 0;
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mDoHIO_DELETE_CHILD(l_HIO.mId);
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}
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@@ -696,9 +696,9 @@ static int daE_NZ_Create(fopAc_ac_c* a_this) {
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return cPhs_ERROR_e;
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}
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if (!l_HIOInit) {
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if (!hio_set) {
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i_this->mIsHIOOwner = 1;
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l_HIOInit = true;
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hio_set = true;
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// Ghost Rat
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l_HIO.mId = mDoHIO_CREATE_CHILD("幽霊ネズミ", &l_HIO);
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}
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