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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -43,7 +43,7 @@ static void anm_init(e_rb_class* i_this, int i_anm, f32 i_morf, u8 i_mode, f32 i
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i_this->modelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("E_rb", i_anm), i_mode, i_morf, i_speed, 0.0f, -1.0f);
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}
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static u8 l_HIOInit;
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static u8 hio_set;
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static daE_RB_HIO_c l_HIO;
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@@ -742,7 +742,7 @@ static int daE_RB_Delete(e_rb_class* i_this) {
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dComIfG_resDelete(&i_this->phase, "E_rb");
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if (i_this->HIOInit) {
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l_HIOInit = FALSE;
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hio_set = FALSE;
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mDoHIO_DELETE_CHILD(l_HIO.id);
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}
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@@ -816,9 +816,9 @@ static int daE_RB_Create(fopAc_ac_c* i_this) {
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}
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OS_REPORT("//////////////E_RB SET 2 !!\n");
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if (!l_HIOInit) {
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if (!hio_set) {
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a_this->HIOInit = TRUE;
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l_HIOInit = TRUE;
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hio_set = TRUE;
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l_HIO.id = mDoHIO_CREATE_CHILD("リーバ", &l_HIO);
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}
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