Miscellaneous data fixes (#2983)

* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
This commit is contained in:
LagoLunatic
2025-12-21 19:43:06 -05:00
committed by GitHub
parent 294ed1689f
commit dd7c91f3d3
419 changed files with 1789 additions and 2004 deletions
+4 -4
View File
@@ -581,7 +581,7 @@ static BOOL pl_pass_check(e_rd_class* i_this, f32 param_2) {
static e_rd_class* boss;
static u8 l_initHIO;
static u8 hio_set;
static daE_RD_HIO_c l_HIO;
@@ -6804,7 +6804,7 @@ static int daE_RD_Delete(e_rd_class* i_this) {
dComIfG_resDelete(&i_this->mPhase, i_this->mResName);
if (i_this->field_0x125c != 0) {
l_initHIO = 0;
hio_set = 0;
}
if (a_this->heap != NULL) {
@@ -7256,9 +7256,9 @@ static cPhs__Step daE_RD_Create(fopAc_ac_c* a_this) {
ride_game_actor_set(i_this);
}
if (l_initHIO == 0) {
if (hio_set == 0) {
i_this->field_0x125c = 1;
l_initHIO = 1;
hio_set = 1;
l_HIO.field_0x4 = -1;
}